First Splinter Cell Remake Details Shared

"We know how high the expectations of the fans are for us to modernize the brand while making absolutely sure we don’t lose any of its essence," Ubisoft Toronto’s Istvan Tanja said.

Splinter Cell Remake: Stepping Out of the Shadows | Ubisoft [NA]


Ubisoft has greenlit the development of a Splinter Cell remake that will draw from the rich canvas of the brand. Led by Ubisoft Toronto, the game will be rebuilt from the ground up using Ubisoft’s own Snowdrop engine to deliver new-generation visuals and gameplay, and the dynamic lighting and shadows the series is known for. With more Splinter Cell on the horizon, Ubisoft News spoke with some of the developers that launched the original game 19 years ago and some that are working on the remake to find out exactly what set Splinter Cell apart from the competition.

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Splinter Cell Remake: Stepping Out of the Shadows | Ubisoft [NA]
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This is what 1000+ hours playtime looks like – Splinter Cell Blacklist #splintercell #shorts


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Splinter Cell Remake – Stepping Out of the Shadows | Developer Presentation


Check out the developer presentation revealing the Splinter Cell Remake! Splinter Cell is a long beloved fan favorite among gaming fans and now a remake is on the way. This presentation is a walkthrough by the devs and starts to go through how they are approaching the game.

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20 Years Lateṛ, The Original Splinter Cell Is Still A Masterclass In Stealth Design


The year 1998 was an important one for the stealth genre, as two revolutionary games were released within a short span of one another – namely Metal Gear Solid and Tenchu: Stealth Assassins. Each of these games contributed something important to the genre – such as the Soliton radar and sound mechanics found in the case of Metal Gear Solid. Following the success of those two, the stealth genre suddenly exploded in popularity – and developers quickly rushed to capture a piece of this newfound pie.

One such game that came out in that era was Splinter Cell, which wanted to create something similar to Konami’s stealth offerings; a game that could prove to be a viable competitor to the then-upcoming Metal Gear Solid 2: Sons of Liberty while serving as its own distinct identity. And that’s roughly how Splinter Cell was born. Despite the game’s very clear inspirations, it’s very reductive to describe Splinter Cell as a Metal Gear Solid knockoff as it is its very own beast in so many ways.